Week 2 Devlog - Basic level blocking








Week 2 - Level Blocking
This week i wasn't able to add a lot to my game, although the key things I worked on were:
- basic dialogue
- start of my own tile map
dialogue system:
with the dialouge system, i spent alot of this week learning the basics of yarnspinner!! It was a little tricky at first but a great tool once I understood some of the basics, I created scripts I plan to be able to reuse on any of the npcs, and just change what yarnspinner .yarn script it calls for!
To accompany the dialouge system, I wanted some sort of indicator to the player that the NPC could be interacted with. To do this ive used a speech bubble sprite from stardew valley but plan to replace it with my own later. To do this I made a script that would hide the bubble, unless the player is inside the npcs collider area!
Tile Map:
This week I added in my own grass tilemap! I feel this grass is much more vibrant and the style I want for my game!
To help direct my friend on the sorta style I was looking for I took inspiration from the online web game PonyTown!
I was also able to grab a few screenshots to get a feel of how a cave level would feel in my game as I want the player to originally start in a cave!!
By running around in this game, I was able to get more of a feel about how the tile maps should work, how the player interacts with objects on the map ect!! It was a really useful tool for me to get a feel of how I want my game to be in the end result!
Feedback:
This week i received heaps of helpful feedback on things that need to be fixed / cleaned up in my game !!
The key things were:
- layer order with player and npc - I need too fix the player disappearing behind npcs when they walk Infront of it!
- player still able to shoot while in dialogue - Need to make changes to the shooting script
- TMP allows for rich text to enhance my dialogue
- Have interaction continue with F key rather then have a continue button on screen.
I hope to fix all of these things and add more features next week for testing!!
The Spirit's Light
Status | In development |
Author | AyyEmTea |
More posts
- Week 1 Develog - Player movement.7 days ago
- The Spirit's Light || Assignment 2 — Game Concept Devlog27 days ago
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