View all by AyyEmTea
AyyEmTea
Follow AyyEmTea
Follow
Following AyyEmTea
Following
Add To Collection
Collection
Comments
Devlog
The Spirit's Light
←
Return to The Spirit's Light
Devlog
Week 6 - Testing
May 29, 2025
by
AyyEmTea
Week 6 - Testing This week was my final / main testing session of my game before it needed to be completed! I learnt a lot about how others play my game, and received lots of amazing feedback not just...
Continue reading
Documentation + User Guide
May 29, 2025
by
AyyEmTea
The Spirits Light: Over the last 6 ish weeks, I've taken this game concept and turned into a real prototype! I really enjoyed working on this game, and while a lot of the core features of the game hav...
Continue reading
Week 5 - User Interface and Polish
May 23, 2025
by
AyyEmTea
Week 5 - User Interface and Polish This week I really focused on getting my game to a near complete state, I worked on lots of things both inside the game and also involving the UI. This week I added:...
Continue reading
Game Testing
May 22, 2025
by
AyyEmTea
Game Testing Game Title: The Spirits Light Concept Statement: "Embark on an adventure through a forest cursed in darkness. Harness the power of light, help the townsfolk in need, and dispel the shadow...
Continue reading
Week 4 - Presentation and Graphics
May 17, 2025
by
AyyEmTea
Week 4 - Presentation and Graphics This week I worked on: New cave scene Forward walking animation New tile map New enemy sprite Game tutorial / introduction Light work on the games UI + Sound effects...
Continue reading
Week 3 Devlog - Enemies and Interaction
May 09, 2025
by
AyyEmTea
Week 3 - Enemies and Interactions This week I worked on a few things: Added multiple NPCs Added enemies / an enemy spawner A health system, for both player and enemies Added Walking animation Added Wa...
Continue reading
Week 2 Devlog - Basic level blocking
May 04, 2025
by
AyyEmTea
Week 2 - Level Blocking This week i wasn't able to add a lot to my game, although the key things I worked on were: basic dialogue start of my own tile map dialogue system: with the dialouge system, i...
Continue reading
Week 1 Develog - Player movement.
April 28, 2025
by
AyyEmTea
Week 1: Player Movement Player movement mechanics: The spirits light, is a top down 2D game, the player is free to move in all 8 directions around the compass using WASD!! This week I worked on gettin...
Continue reading
The Spirit's Light || Assignment 2 — Game Concept Devlog
April 09, 2025
by
AyyEmTea
Working Title: The Spirit's Light Concept Statement: " Embark on an adventure through a forest cursed in darkness. Harness the power of light, help the townsfolk in need, and dispel the shadows that c...
Continue reading